Category: Case Study

  • CPI Website Redesign Case Study

    CPI Website Redesign Case Study

    CPI Website Redesign Case Study

    Home / Archive by category “Case Study”

    CPI Website Redesign Case Study

    Two stakeholders within CPI approached me about a possible redesign of the CPI website. Multiple people within the company complained about how it represents the company and how frustrating it is to communicate information effectively to customers. This case study is my response to their frustrations.

    The process

    With time constraints, a process was created to determine what would be most beneficial to the website redesign in the short time allotted. I created this process by analyzing impact vs. effort. This is a result of that analysis:

    The before

    The original CPI site was designed in WordPress and contains the following:

    • A lot of text

    • Outdated information

    • False descriptions of services

    • Few examples of work

    • A pop-up chatbot that scares us all

    • Many forms and buttons fishing for emails

    • A lack of hierarchy

    • A lack of any discernable user flow

    At a glance, it is easy to see that the entire site is overwhelming. It encourages viewers to move onto another site and look for another marketing team rather than pick through the information to figure out what is relevant to them. It appeared as a scam or cash grab to people informally surveyed. The emphasis on money and getting email addresses seemed prioritized over information for deciding whether to work with the company and understanding how the company could help their business succeed. In order to redesign the website while avoiding the missteps above, I will be looking at potential customers, current customers, and employees, analyzing their needs, wants, and pain points.

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    The journey

    I started with three journey maps: the seeker, the potential customer, and the current customer. These allowed me to take stock of what is and isn’t working and gain a better understanding of the website as it currently stands, learning from what has previously been done.

    The stakeholders

    The stakeholders in this case study are those who work at the company and have a say in how they would like the website to look. I conducted a stakeholder analysis, analyzing information from the common complaints and needs to find a website that can work for all CPI employees and customers.

    The stakeholder’s priorities

    Communicate our process

    Communicate the work we have done

    Change text to be simplified, edited, and consistent

    Follow brand standards and expectations

    The analytics

    As I was working with a tight budget, finding, recruiting, and interviewing those seeking a marketing team wasn’t possible. So instead, I looked at the website’s current analytics to deduce where people are dropping off and understand the reasons why. The organic search traffic had a bounce rate is 63%, which is very high, and the average session duration was 3 minutes. Some people would enter the site from a blog, and some would enter through specific marketing service pages. The bounce rate is higher on pages with more text, less hierarchy, and no discernable reason for existing beyond hitting more SEO keywords.

    Here are the most visited pages, from the highest traffic to the lowest. That page’s bounce rate is listed as well.

    • Home – 62%

    • Contact Us – 83%

    • Construction Marketing Blog – 62%

    • Content Marketing Services – 53%

    • Video Marketing Agency – 64%

    • Local SEO For Contractors – 87%

    • Contractor Sites Landing Pages Funnels – 87%

    • Email Marketing For Contractors – 82%

    • Websites For Construction – 75%

    What we see is the standard entrance pages, home, content marketing services, and video marketing agency have slightly lower bounce rates as people are willing to click on a tab to see if there is better information on another page. However, most visitors don’t make it past three pages before giving up, as they haven’t found the information they were looking for.

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    The risks and constraints

    Before designing, I weighed the risks and constraints and made plans for navigating them.

    The problem statement

    How might we provide potential and current customers with the information they need to make an informed decision about whether to work with us?

    The goals: Give clients a clear idea of…

    Our process

    Our offerings

    Our expertise

    Our past work

    The flow

    Here is a diagram of the proposed primary website flow. The content flow of the page is placed below each page title.

    The sketches

    Here are the final sketches after brainstorming ideas for laying out the content.

    Low Fidelity

    I designed the homepage to display a brief overview of CPI so someone viewing the website for the first time knows what CPI is and what they do. The overview also orients them so they can effectively decide what to click on next. It is simplified so returning visitors can quickly find what they are looking for and don’t have to sift through information that isn’t relevant to them.

    The marketing services pages truly get into what working with CPI would look like. I combined the digital pages from the original (SEO, Funnels, Websites, and Email Marketing) into one page. I formatted the content marketing page to focus more on our print content marketing, which is a large part of the business. As the part of the business that is growing most rapidly is video, video marketing also needs to have its own page. This reorganization effectively emphasizes CPI’s standard services and leaves room for any ideas they may have instead of detailing everything into an extensive yet inflexible and specific services list.

    I outlined examples of our work and the basic processes we use to create them and prioritized them in the layout. The comprehensive pricing information and options were taken out, as each project is different, and the list was frustratingly inaccurate and inflexible.

    The blog was the area that had the fewest changes to it. The blog is vital to the SEO team, and it makes the website seem fresh and up-to-date, showing that we add content regularly. However, the blog should shift to discussing marketing techniques for construction, and on-the-job stories from our journalists and photographers, as it would give people looking at the blog a clear idea of who we are and what we believe when it comes to marketing, construction, and business.

    High Fidelity

    I designed the homepage to be image-based, with few words directing the viewer further into the website. Included is a short blurb for an about-us. A shortened overview of the process gives viewers the information they need to get started and continue looking for the specific marketing service they are interested in. The imagery was changed to be all designed/photographed in-house, with priority given to the work that we have done for clients, showcasing our team’s talents and design style with a glance.

    I remade the contact page into one cohesive unit instead of only the header and footer with no content. The ways to contact the company and an image of the office location help establish CPI as a legitimate company for someone looking for a marketing team.

    We removed the content we did not make from our marketing services pages and changed the imagery, videos, and text to be written, photographed, and designed in-house. This change represented the company better and created a cohesive style throughout the pages. The client work included on the marketing services pages highlights our key services, magazines, videos, and digital marketing (social media, emails, blogs).

    Customers frequently needed clarification on our marketing process and help to understand what marketing with CPI would look like. CPI has specific processes we follow with few exceptions, so to remedy this, I placed illustrations of them on their respective pages to accompany the examples of work and short descriptions.

    A contact form is placed at the bottom of every page, so it is easily accessible anywhere on the website but not so prominent it feels like viewers are pressured with sales tactics. This change in contact form gives a feeling of power back to potential customers to make decisions that will best benefit them and their companies.

    On the blog overview page, I removed the excessive text in the description, which repeated itself, and prioritized three things 1. The images 2. The title, and 3. The main tag. These changes created more effective skimming through the blog titles. The blog was reformatted to be neater, removing the excessive tags and repeated information.

    I removed the contact information as virtually all visitors that enter directly to the blog aren’t potential customers, they are just looking for information on a topic, and potential customers don’t land on the blog as an end page. The contact information is available at the top of the page and any other page they may click.

    The next steps

    • Continue testing the site, looking for where potential drop-offs may occur, and conduct a heuristic analysis to find usability issues.
    • Check the developed website against WCAG and general accessibility best practices.

    • Determine if a simplified pricing guide can be added to the website for transparency or if pricing is too variable and constantly changing.

    • Change blog content over time from exclusively content we have made for clients to incorporating content about marketing, about us, and our process.

    • Add employee information, such as names, roles, and a quick about, to the homepage or a dedicated “Who we are” section.

    The Website

    The end result of the website after I ran the development in WordPress, incorporated visual design tweaks, ran user tests, and and incorporated stakeholder feedback.

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    The lessons

    • Learn from what has been done before

    • Consider all the use cases

    • Show, don’t tell

    • A user shouldn’t ever feel lost or feel like they are searching

  • Kick It | Master’s Capstone

    Kick It | Master’s Capstone

    Kick It | Master’s Capstone

    Home / Archive by category “Case Study”

    Kick It | Master’s Capstone

    Giving individuals lacking either community or others who share in their hobbies and passions the ability to create, search, and join local group activities.

    Overview

    Initial Research

    Competitive Analysis

    User Interviews

    Personas

    Flows

    Wireframes

    Prototyping

    Two Rounds of User Testing

    Alissa Brimeyer: Project lead, lead designer, lead researcher

    Insights and advice from Meghan Lazier’s Fall 2022 Capstone Development and Presentation class

    Figma

    Mural

    Illustrator

    Google Drive

    Zoom

    Otter.ai

    Calendly

    Asana

    The problem

    Noticing widespread loneliness and social isolation, I became very interested in why so many people have this problem. 

    After much research, I zeroed in on the proximity principle. The proximity principle states that people are more likely to form a relationship the closer they are physically. This phenomenon is seen in dorm room proximity of college students, desk distance of work friends, and home distance in local friends.

    With the rise of remote learning, working, and an emphasis on a healthier work-life balance, people want to put more time into their hobbies, but they need to be physically closer to people to do that. This project is tackling that problem.

    Some main problem points from initial interviews are as follows:

    • People in transitional life phases seek out (and struggle to find) others.

    • People aren’t sure where to start finding friends.

    • People prefer others in similar life stages as them and easy, safe, low-pressure starting interactions.

    • There are few opportunities for people seeking out friends that want to avoid direct rejection on friend-finding apps that require swiping and 1-on-1 messaging.

    Social Isolation…

    leads to anxiety, heart disease, depression, increased risk of dementia, and increased risk of premature death.

    Source

    Social Isolation…

    is seen in higher rates amongst immigrants, LGBT populations, minorities, and victims of elder abuse.

    Source

    Social Isolation…

    is one of the key factors found to increase the risk of radicalization from hate groups.

    Source

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    The audience

    There are many groups of people that are dealing with a lack of proximity to others, but we will focus on optimizing the app for three groups that are likely to experience this problem:

    New Movers: People interviewed frequently mentioned their fear of moving and having no friends or how moving in the past impacted their ability to find friends.

    Retirees: New retirees consistently referred to filling their newly found free time as daunting, and social isolation becomes more likely as retirees age.

    Young Adults: Young adults are most likely to make significant lifestyle changes, move locations, and find new hobbies and interests, making them need access to new people more often than other age groups.

    The competitors

    Some apps attempt to solve this social isolation problem, but with differing approaches. We learned what worked and didn’t from their attempts to solve this problem. Here is a quick overview of some of the apps:

    Users swipe on and match with potential friends with shared interests in activities.

    Users swipe on and match with potential friends with shared interests in activities.

    Facebook users can see local events and which friends are attending.

    Facebook users can see local events and which friends are attending.

    Users swipe on and message potential friends in the well-known Bumble dating app style.

    Users swipe on and message potential friends in the well-known Bumble dating app style.

    Administrators manage groups and host online or in-person events.

    Administrators manage groups and host online or in-person events.

    College students can host and join athletic activities on campus.

    College students can host and join athletic activities on campus.

    Initial interview insights

    User interviews were conducted to get a deeper understanding of these problems within our chosen audience and to figure out which solutions could be most viable for them. As a result, an affinity map was created, which can be viewed below, along with five main takeaways that led the ideation phase.

    1-on-1 interaction is often intimidating to most people actively struggling with social isolation. Many people avoid the current apps available for fear of direct rejection within the app and in person.

    1-on-1 interaction is often intimidating to most people actively struggling with social isolation. Many people avoid the current apps available…

    One person responsible for managing all group activities creates dynamics that make friend networking difficult.

    One person responsible for managing all group activities creates dynamics that make friend networking difficult.

    Messaging without a specific intent besides friendship is intimidating to many people interviewed and only attracts already social individuals.

    Messaging without a specific intent besides friendship is intimidating to many people interviewed and only attracts already social individuals.

    Introverts and extroverts tend to have different social wants and needs. Therefore, there is a need for people to be able to control their levels of interaction.

    Introverts and extroverts tend to have different social wants and needs. Therefore, there is a need for people to be…

    Small groups and safety features such as phone verification allow for more meetups as they minimize the risk involved.

    Small groups and safety features such as phone verification allow for more meetups as they minimize the risk involved.

    The research

    Additional research was conducted by reading articles and listening to many, many podcasts with psychologists. Here are some of the most interesting points that drove design thinking:

    • Community is necessary for healthy individuals and promotes creativity and empathy, yet we are becoming increasingly isolated. 

    • The lack of access to community leads to increased rates of misinformation, division, and extremism as algorithms take over the information people are shown instead of exposure to a broader variety of people and ideas.

    • Most people don’t enjoy the idea of small talk, but they report feeling positive about the experience after. People are also more likely to start engaging with each other if they feel their discussion has a specific purpose.

    • We have less practice facing rejection than people used to with technology intermediating our interactions. Allowing people to practice facing rejection in a safe environment with little to no consequences will enable them to face rejection on a larger scale more confidently later on.

    The goals

    • Increase access to group activities.
    • Increase access to people with specific interests and hobbies.

    • Increase the rate of in-person interaction within communities.

    • Encourage healthy activities and habits, both socially and physically.

    • Decrease the rate of negative health effects from lack of community and social isolation.

    The persona: The new mover

    Goals

    • Meet new people

    • Create new healthy routines within their new surroundings

    • Become active in the community

    Needs

    • Find friends

    • Find access to their hobbies at their new location

    • Increase their community engagement

    • Become acquainted with their new location

    Pain points

    • Difficulty meeting new people with similar interests

    • Difficulty establishing close relationships

    • Difficulty finding people to go to community events with

    • Does not know places or opportunities in their new location

    The persona: The retiree

    Goals

    • Find ways to fill their increased amount of free time

    • Find new hobbies/activities to engage in

    • Manage their new schedule

    • Prioritize their comfort and safety when meeting new people

    Needs

    • Access to people who are also retired with similar interests

    • Access to facilities and objects required for trying new activities

    • Communicate with others in a comfortable/familiar way

    Pain points

    • Current friend-finding apps contain mainly young adults

    • Difficulty planning between other’s schedules

    • Differing social engagement styles from current meet-up apps

    • Differing safety standards from current meet-up apps

    The sketches

    A series of sketches, ideas, and flows were created to process this information. Here are what those looked like:

    The initial flow

    The brainstorming sketches led to deciding on the necessary tasks and features to include. Flows were created for specific goals and then connected into one application flow. Included are an account creation flow, a create activity flow, and an activity search flow. 

    Low Fidelity

    The pages identified as necessary within the flow were then mocked up into wireframes and became the low-fidelity versions you see here. User testing with these screens focused on validating user needs and understanding how well the app met them.

    The account creation flow was created first with the goal of setting expectations for the entire app and gathering necessary information. The initial flow shows how these screens began as a minimal way to collect information, but people didn’t know how to expect the information to be used and weren’t sure how to best fill out the forms based on their intentions making people hesitant to move on to the next step. Explanations, a more evident progress bar, and information about the app itself allowed users to move through these steps with ease.

    For activity creation without hosting, some ideas brainstormed were having the app create activities or allowing a large group to form and schedule as they like. The resulting solution was to have someone create an activity, type the details, date, time, and a public location, and then they were free to leave the activity if they wished—making them more of an idea creator than a host.  

    Activity groups changed their name to primary activities – acting more as the users’ filters and customization than an actual group. Users can search for any activity in their city, but their suggestions come from their primary activity groups. 

    User groups didn’t like the pressures of messaging, but there was a necessity to communicate before a meet-up. This problem required more research, as I had to figure out why people didn’t like messaging. What was discovered was that people felt nervous about interacting in a way that bothered others. So the decision was made to make private messaging optional, but group messaging open in each activity as it had a specific purpose.

    The account creation flow was created first with the goal of setting expectations for the entire app and gathering necessary information. The initial flow shows how these screens began as a minimal way to collect information, but people didn’t know how to expect the information to be used and weren’t sure how to best fill out the forms based on their intentions making people hesitant to move on to the next step. Explanations, a more evident progress bar, and information about the app itself allowed users to move through these steps with ease.

    For activity creation without hosting, some ideas brainstormed were having the app create activities or allowing a large group to form and schedule as they like. The resulting solution was to have someone create an activity, type the details, date, time, and a public location, and then they were free to leave the activity if they wished—making them more of an idea creator than a host.  

    Activity groups changed their name to primary activities – acting more as the users’ filters and customization than an actual group. Users can search for any activity in their city, but their suggestions come from their primary activity groups. 

    User groups didn’t like the pressures of messaging, but there was a necessity to communicate before a meet-up. This problem required more research, as I had to figure out why people didn’t like messaging. What was discovered was that people felt nervous about interacting in a way that bothered others. So the decision was made to make private messaging optional, but group messaging open in each activity as it had a specific purpose.

    The design system

    Once the low-fidelity wireframes had gone through testing to confirm the need for different elements and features, components, fonts, and colors were finalized. A simple color scheme of yellows and neutrals, prominent icons, and big simple shapes were prioritized to create an accessible and clean look.

    Medium Fidelity

    The colors and components were added to this medium-fidelity prototype, and the testing focused on assessing how well the app accomplished the original goals.

    Profile management was a focus as the profiles needed to contain information about others to quell safety fears while feeling as though it wasn’t too intrusive for more reserved users. We achieved this by having an optional short bio and additional images and publicly displaying the traits and activities of the user, all from a predetermined list. 

    Activity creation was expanded upon, and one common question throughout testing was what exactly classifies as an activity. This was clarified by simply removing the option to create an activity name and placing a dropdown activities list to name the activity. It made creating an activity almost entirely laid out as a series of options, with the only exception being a details box. This was successful in making people feel more comfortable creating an activity.

    A need that was identified was the need for an easy way to manage and remember these events. This was especially necessary for recent retirees still figuring out how to manage a new schedule with more freedom. As a result, a calendar page was created to encourage people to sign up for various activities, as they don’t have to manage them themselves. 

     As the app is differentiating itself from other apps focused on creating one-on-one friendships and is instead activity-focused, the friend pages had to be adapted to fit this need. Instead of getting updates from friends or having a feed, the user’s friend list acts more as a reference. They can invite these people to activities, message them, or view their profiles, encouraging them to get to know each other better through activity meet-ups.

    Profile management was a focus as the profiles needed to contain information about others to quell safety fears while feeling as though it wasn’t too intrusive for more reserved users. We achieved this by having an optional short bio and additional images and publicly displaying the traits and activities of the user, all from a predetermined list. 

    Activity creation was expanded upon, and one common question throughout testing was what exactly classifies as an activity. This was clarified by simply removing the option to create an activity name and placing a dropdown activities list to name the activity. It made creating an activity almost entirely laid out as a series of options, with the only exception being a details box. This was successful in making people feel more comfortable creating an activity.

    A need that was identified was the need for an easy way to manage and remember these events. This was especially necessary for recent retirees still figuring out how to manage a new schedule with more freedom. As a result, a calendar page was created to encourage people to sign up for various activities, as they don’t have to manage them themselves. 

     As the app is differentiating itself from other apps focused on creating one-on-one friendships and is instead activity-focused, the friend pages had to be adapted to fit this need. Instead of getting updates from friends or having a feed, the user’s friend list acts more as a reference. They can invite these people to activities, message them, or view their profiles, encouraging them to get to know each other better through activity meet-ups.

    High Fidelity

    Final tweaks and questions were challenged and answered in user testing until a learnable, usable, solution-focused app was in place.

    The need to share activities with friends lists in an easy, pressure-free way became very obvious through testing. On the activities page, a button appears that allows people to send the activity to someone on their friend list in the form of a pre-written message suggesting that they may be interested in this activity. This allows deeper friendships to form from increased interaction while downplaying possible rejection with a less direct approach.

    Throughout testing, it became clear that there was a need to make group messages seem less intrusive. It was decided that the messaging, including past messages within the group, would open up once the activity was joined. It made the interaction feel more like opting into a public forum rather than being placed in a private room. 

    The homepage was finalized towards the end of the project as features changed and buttons moved. Upcoming activities, filtering through main categories, and creating a new activity were the key features that needed to be represented. After those were placed, the messaging and notifications went to the top right, mimicking most social media apps for easy learnability.

    The final major decision concerned what to do about groups that didn’t fit the required number of people for an activity and what to do about people who didn’t show up. Those two problems came together into one solution. For activity groups that did meet the minimum, a prompt for an activity review appears on the home screen after the meeting time. The prompt allows users to report if everyone who joined showed up. If someone misses multiple events in a short time, they can only join activities once the minimum group number has been reached.

    The need to share activities with friends lists in an easy, pressure-free way became very obvious through testing. On the activities page, a button appears that allows people to send the activity to someone on their friend list in the form of a pre-written message suggesting that they may be interested in this activity. This allows deeper friendships to form from increased interaction while downplaying possible rejection with a less direct approach.

    Throughout testing, it became clear that there was a need to make group messages seem less intrusive. It was decided that the messaging, including past messages within the group, would open up once the activity was joined. It made the interaction feel more like opting into a public forum rather than being placed in a private room. 

    The homepage was finalized towards the end of the project as features changed and buttons moved. Upcoming activities, filtering through main categories, and creating a new activity were the key features that needed to be represented. After those were placed, the messaging and notifications went to the top right, mimicking most social media apps for easy learnability.

    The final major decision concerned what to do about groups that didn’t fit the required number of people for an activity and what to do about people who didn’t show up. Those two problems came together into one solution. For activity groups that did meet the minimum, a prompt for an activity review appears on the home screen after the meeting time. The prompt allows users to report if everyone who joined showed up. If someone misses multiple events in a short time, they can only join activities once the minimum group number has been reached.

    The main flows

    The interaction flows you see below show some significant challenges that were overcome. Figuring out how to create these cohesive flows was paramount to making the app accomplish the goals set out before us. 

    This flow is the result of making the account creation better at setting expectations and reducing anxiety in users by gently guiding their decision-making.

    This flow is the result of making the account creation better at setting expectations and reducing anxiety in users by gently guiding their decision-making.

    After account creation, users felt significantly dropped off right into the app. So this quick tutorial was created to bridge that gap and center people on their homepage before they start joining and creating activities.

    After account creation, users felt significantly dropped off right into the app. So this quick tutorial was created to bridge that gap and center people on their homepage before they start joining and creating activities.

    In this flow, users can easily report anyone they had an activity with and are only directly asked if the other users showed up. This centers safety and accountability without the stress of having others rate you.

    In this flow, users can easily report anyone they had an activity with and are only directly asked if the other users showed up. This centers safety and accountability without the stress of having others rate you.

    The improved filters, the simple yet comprehensive activity pages, and the ability to share an activity with your friends allow the search for an activity to feel as private or public as users would like.

    The improved filters, the simple yet comprehensive activity pages, and the ability to share an activity with your friends allow the search for an activity to feel as private or public as users would like.

    This flow brings together the two goals of avoiding the hosting dynamic while allowing users to feel in control of their options within the app.

    This flow brings together the two goals of avoiding the hosting dynamic while allowing users to feel in control of their options within the app.

    The prototype

    Here is the final prototype on Figma. Click through and explore to see the design answers we came up with!

    The next steps

    • In the future, the central focus will be building out more activities. Currently, the activity options are pre-set, but a page for suggesting new activities was created to determine the most wanted activities.

    • Another related feature that needs to be researched and designed is the ability to find location-specific activities, such as surfing.

    • Currently, the app is local-community-focused. An option for managing multiple locations temporarily for people that travel full-time or want to do an activity on vacation needs to be explored.

    • One area to explore is the possibility of companies entering and hosting activities for users, such as hiking, yoga, and archery.

    • Allowing companies/locations such as movie theaters, sports clubs, golf courses, and painting studios to promote themselves on the app as locations is something to expand on and see if there is a market for.

    The lessons

    • One major lesson learned throughout this process was the necessity of testing and retesting until solutions become clear. Forcing solutions only moves you further from the goal. 

    • Another lesson was the importance of finding an abundance of information and then talking it out. Working through the problem and understanding the different strands is much more efficient than trial and error.

    • A third lesson was the importance of managing time well. Because of the research done early on, the brainstorming, and the early prototyping and testing, I expanded the app to fit users’ needs in a way that I wouldn’t have been able to do without a schedule and set goals.

    • The final lesson was being committed to finding a solution to the problem and allowing the process to take you where it goes, not finding the problem that fits your predetermined solution. 

    The presentation

  • Ryan’s Outdoor Services Website Case Study

    Ryan’s Outdoor Services Website Case Study

    Ryan’s Outdoor Services Website Case Study

    Home / Archive by category “Case Study”

    Ryan’s Outdoor Services Website Case Study

    Ryan’s Outdoor Services is a company providing lawn care, landscaping, and snow removal services in Eastern Iowa. Currently, their online presence is primarily on social media, where they have an extensive collection of images and information. They are now seeking to develop a dedicated website.

    Overview

    Conduct Initial Interviews

    Analyze and Organize Insights

    Define the Problem Statement

    Create Personas

    Create User Scenarios

    Create User Flows

    Define Goals

    Define Key Features

    Create the Design System

    Create the Overall Site Flow

    Create Wireframes

    Test and Analyze the Low Fidelity Prototype

    Create the High Fidelity Prototype

    Test and Analyze the High Fidelity Prototype

    Create the Content on WordPress

    Test the Website

    Analyze and Strengthen Accessibility, Security, and SEO

    Analyze Website Analytics and Make Changes as Needed

    WordPress

    Figma

    Illustrator

    Photoshop

    Zoom

    The problem

    • For the customers:

      • Customers in need of lawn care, snow removal, and landscaping need easy access to detailed service information and contact details in order to learn about and hire Ryan’s Outdoor Services.

    • For the company:

      • Ryan’s Outdoor Services needs to improve its search engine ranking and provide a structured content presentation in order to attract more customers and effectively showcase its services.

    Initial Interview Insights

    To gain a deeper understanding of potential customers, informal interviews were conducted with individuals who had hired or were planning to hire landscaping, lawn care, or snow removal services within the next year. The interviews focused on three primary questions:

    1. What qualities and characteristics do they look for in a lawn care company?

    2. What do they look for on a lawn care company’s website when deciding to work with them?

    3. What do they look for on their lawn care company’s website?

    The insights from these interviews revealed key factors that influence decision-making and customer satisfaction. The main points of information gleaned from these questions are summarized in the graphics, informing both the content and structure needed for the website.

    Persona One

    NAME: Linda

    AGE: 73

    JOB: Retired

     

    Needs

    • Reliable and Consistent Service: Linda needs a company that will reliably show up on schedule to maintain her lawn and remove snow, ensuring her property is well-maintained throughout the year.

    • Affordable Options: She needs affordable service plans that fit within her fixed retirement budget.

    • User-Friendly Website: Linda needs a website where she can easily find information about services, pricing, and contact details, and perhaps schedule services or request quotes online.

    • Trustworthy Reputation: Linda needs to feel confident that the service providers she hires are trustworthy and have a good reputation in the community.

    Pain Points

    • Physical Difficulty: Linda finds it increasingly challenging to manage lawn care and snow removal herself due to her age.

    • Reliability Concerns: She worries about finding a service that is dependable and shows up as scheduled.

    • Affordability: On a fixed retirement income, Linda is concerned about the cost of hiring a lawn care and snow removal service.

    • Communication Issues: She finds it frustrating when service providers are difficult to contact or do not communicate effectively.

    Wants

    • Trustworthy Service: Linda desires a service provider known for reliability and trustworthiness.

    • Easy Communication: She wants a company that is easy to contact, whether by phone, email, or through an easy-to-use website.

    • Year-Round Care: Linda wants a single company that can handle both her lawn care in the summer and snow removal in the winter.

    • Positive Reviews: She values testimonials and reviews from other customers, which help reassure her of the company’s reliability and quality of service.

    Scenario one

    Linda, a retired grandmother, has recently found it difficult to manage lawn care and snow removal for her home. She needs to find a reliable and affordable company to take over these tasks to ensure her property remains well-maintained throughout the year. Linda values trustworthy service providers that are easy to contact.

    Persona two

    NAME: Andrew

    AGE: 33

    JOB: Social Worker

    Needs

    • Experienced Professionals: Andrew needs to find a landscaping company with proven expertise and a portfolio of successful projects similar to his planned project.

    • High-Quality Service: He needs assurance of quality workmanship to ensure the landscaping project meets his high standards.

    • Easy Estimate Comparison: Andrew needs a user-friendly way to request, receive, and compare estimates from different companies to make an informed decision.

    • Transparent Process: He needs clear and transparent communication throughout the project, from initial consultation to project completion, to feel confident in the service provided.

    Pain Points

    • Skill Gap: Andrew is confident in basic lawn care but lacks the expertise for large-scale landscaping projects.

    • Time Constraints: His busy work schedule leaves him with limited time to manage a complex landscaping project on his own.

    • Trust Issues: He is cautious about finding a company that delivers high-quality workmanship and meets his expectations.

    • Comparison Difficulties: Andrew finds it challenging to compare different companies and their offerings without a straightforward way to request and review estimates.

    Wants

    • Professional Expertise: Andrew wants a company with the necessary skills and experience to handle a large-scale landscaping project.

    • Quality Workmanship: He values high-quality work and attention to detail in the execution of landscaping projects.

    • Convenient Estimate Requests: Andrew wants an easy and efficient way to request estimates from multiple companies to compare services and prices.

    • Clear Communication: He desires clear and transparent communication from the service provider regarding project timelines, costs, and expectations.

    Scenario two

    Andrew is confident in managing his own lawn care but realizes he lacks the skills and expertise needed for a large-scale landscaping project he wants to undertake. He needs to find a professional company with the experience and capability to complete this project to his satisfaction. Andrew values quality workmanship and would like to easily request estimates for comparison.

    Goals

    Three main goals were established from discussions with stakeholders and are focused on business objectives.

    Elevate Company Credibility

    Elevate Company Credibility

    Expand Potential Customer Base

    Expand Potential Customer Base

    Enhance Information and Tools Available to Current Customers

    Enhance Information and Tools Available to Current Customers

    Key Features

    Key features take the goals we discussed with stakeholders and the insights we gathered from interviews and research and turn them into actionable steps. They’re the roadmap guiding us toward meeting user needs and business objectives effectively.

    Initial Flow

    An outline was created of the essential pages needed to interconnect these features and build a unified website experience.

    Design System

    Ryan’s Outdoor Services boasts an attractive established identity, characterized by a recognizable logo, prominent signage, and branded vehicles. To capitalize on this existing identity and ensure consistency across all digital touchpoints, a comprehensive design system was developed. This design system serves to complement and build upon the established identity, translating it seamlessly into the digital realm while maintaining brand coherence and visual appeal.

    Expanded Flow

    A wire flow was crafted to visually illustrate how users will navigate through the various pages and functionalities to accomplish their goals. This process helped determine the optimal page flow and identify key interactions essential for a smooth and intuitive user experience.

    Low Fidelity

    The homepage features a header image on every page to immediately convey qualities such as professionalism and consistency, which were identified as important to potential customers during interviews. There is a bulleted list of services for quick recognition, allowing customers to quickly see what’s offered at a glance. A prominently placed “Contact Us” button guides users to the next step in securing services, leading them to the contact form. Additionally, the homepage showcases examples of work and customer testimonials, summarizing key information customers look for before engaging with a company.

    Originally, there was only going to be a single services page. However, to provide more detailed content and better showcase the company’s capabilities, a second page was created to highlight specific examples of work. This additional page includes detailed examples of services and showcases the most impressive projects the company has completed. The choice to create this page was also influenced by Ryan’s Outdoor Services’ social media content, including before and after images, which provide a professional and impactful display of their work.

    The about page is designed to lead seamlessly into the contact page, facilitating a smooth transition for users wanting to establish official contact with the business. It includes a summary, a prominent button to reach the contact page, and boxes detailing important information such as specific experience, crew size, and available tools for large-scale projects. Additionally, the page features a graphic and text detailing specific service areas, along with customer testimonials to preemptively answer any potential questions users might have before reaching out. The contact page itself includes quick glance contact information and hours, and a user-friendly form designed to capture necessary information while allowing users to complete it quickly, focusing only on essential details.

    The payment page is designed for current customers, providing an additional method to make payments. It includes the necessary information and a button directing users to the payment portal hosted by a payment processor. The design is simplified to serve as a gateway rather than a standalone page, ensuring users can easily navigate through the payment process.

    The account creation flow was created first with the goal of setting expectations for the entire app and gathering necessary information. The initial flow shows how these screens began as a minimal way to collect information, but people didn’t know how to expect the information to be used and weren’t sure how to best fill out the forms based on their intentions making people hesitant to move on to the next step. Explanations, a more evident progress bar, and information about the app itself allowed users to move through these steps with ease.

    For activity creation without hosting, some ideas brainstormed were having the app create activities or allowing a large group to form and schedule as they like. The resulting solution was to have someone create an activity, type the details, date, time, and a public location, and then they were free to leave the activity if they wished—making them more of an idea creator than a host.  

    Activity groups changed their name to primary activities – acting more as the users’ filters and customization than an actual group. Users can search for any activity in their city, but their suggestions come from their primary activity groups. 

    User groups didn’t like the pressures of messaging, but there was a necessity to communicate before a meet-up. This problem required more research, as I had to figure out why people didn’t like messaging. What was discovered was that people felt nervous about interacting in a way that bothered others. So the decision was made to make private messaging optional, but group messaging open in each activity as it had a specific purpose.

    Profile management was a focus as the profiles needed to contain information about others to quell safety fears while feeling as though it wasn’t too intrusive for more reserved users. We achieved this by having an optional short bio and additional images and publicly displaying the traits and activities of the user, all from a predetermined list. 

    Activity creation was expanded upon, and one common question throughout testing was what exactly classifies as an activity. This was clarified by simply removing the option to create an activity name and placing a dropdown activities list to name the activity. It made creating an activity almost entirely laid out as a series of options, with the only exception being a details box. This was successful in making people feel more comfortable creating an activity.

    A need that was identified was the need for an easy way to manage and remember these events. This was especially necessary for recent retirees still figuring out how to manage a new schedule with more freedom. As a result, a calendar page was created to encourage people to sign up for various activities, as they don’t have to manage them themselves. 

     As the app is differentiating itself from other apps focused on creating one-on-one friendships and is instead activity-focused, the friend pages had to be adapted to fit this need. Instead of getting updates from friends or having a feed, the user’s friend list acts more as a reference. They can invite these people to activities, message them, or view their profiles, encouraging them to get to know each other better through activity meet-ups.

    High Fidelity

    The need to share activities with friends lists in an easy, pressure-free way became very obvious through testing. On the activities page, a button appears that allows people to send the activity to someone on their friend list in the form of a pre-written message suggesting that they may be interested in this activity. This allows deeper friendships to form from increased interaction while downplaying possible rejection with a less direct approach.

    Throughout testing, it became clear that there was a need to make group messages seem less intrusive. It was decided that the messaging, including past messages within the group, would open up once the activity was joined. It made the interaction feel more like opting into a public forum rather than being placed in a private room. 

    The homepage was finalized towards the end of the project as features changed and buttons moved. Upcoming activities, filtering through main categories, and creating a new activity were the key features that needed to be represented. After those were placed, the messaging and notifications went to the top right, mimicking most social media apps for easy learnability.

    The final major decision concerned what to do about groups that didn’t fit the required number of people for an activity and what to do about people who didn’t show up. Those two problems came together into one solution. For activity groups that did meet the minimum, a prompt for an activity review appears on the home screen after the meeting time. The prompt allows users to report if everyone who joined showed up. If someone misses multiple events in a short time, they can only join activities once the minimum group number has been reached.

    The header image chosen for the homepage features the identifiable work vehicle and trailer used by the company. This connects viewers with something familiar they may have seen before and conveys professionalism by showcasing dedicated work vehicles. The second button on the page is labeled “View All Services,” which aligns with user expectations and allows the “Contact Us” button in the header to stand out more prominently without redundancy.

    All pages have been carefully adapted for both desktop and mobile devices, recognizing that most users looking for lawn care services start by searching on Google Maps on these devices and then clicking through to the website.

    The first image on the about page features the owner, aligning with the company’s name and fostering a personal connection between the business and potential customers. Users expressed that knowing who the name represents made them feel a more personal connection. The information section includes interactive boxes, allowing users to engage with specific details they are interested in without overwhelming them with text. The service area image outlines the towns served and includes the text “and surrounding areas” to indicate that even if viewers are not within the outlined towns, they can still contact the company for a quote.

    The contact page received minor tweaks based on user feedback about what happens next after filling out the form. Additional text explains that users will be contacted for more information, such as images of the area they want landscaped, or they will receive an estimate. Text was also added to inform users that if they are requesting a service not listed, they can add it in the comment box.

    The work page features large images of projects with no text, as users primarily expected imagery here and preferred to see text only on the services page. An interactive before-and-after element was added during development, mirroring the company’s social media style. Additionally, a secondary page specifically adapted for screen readers was included to ensure accessibility.

    The services page was simplified to include only a heading, a short description, and an image of the service. This design caters to users who want to quickly see if the service they are interested in is listed and view an example of that service.

    The text on the payment page was crafted to reflect the capabilities of the business and to ensure users knew it wasn’t the only payment option available. During accessibility testing, the button color was changed to a darker shade of green to pass color contrast tests, ensuring the page remained accessible to all users.

    The prototype

    Click through and explore the final prototypes on Figma for both mobile and desktop!

    Development Results

    The website was developed using WordPress, ensuring a robust and user-friendly platform for both the business and its customers. Key elements such as a cookie policy, privacy policy, site map, and a 404 error page were added to enhance the site’s functionality, compliance, and user experience.

    Accessibility Analysis

    The biggest accessibility challenge I faced was color contrast. While checks for reading level and accessible links and buttons were easily adaptable, achieving proper color contrast required more time and effort. The colors in the logo—a light blue and green—did not pass web accessibility guidelines when used as small text on a white background. This posed a problem because it was crucial to maintain the business’s colors throughout the website for consistency and brand identity.

    To address this, I changed the blue and green to darker shades in areas where text readability was essential, ensuring compliance with WCAG guidelines. Additionally, I incorporated incidental elements that used the original base colors. This approach maintained the website’s visual consistency without compromising accessibility.

    Another recurring issue was errors due to the lack of alt text in interactive image elements. Upon checking with a screen reader, it was found that the element being used hid the alt text. To resolve this, a secondary screen reader viewable page was created, ensuring that all interactive image elements were accessible.

    Before

    After

    SEO, Security, and Performance Analysis

    To optimize SEO, security, and performance, several key measures were implemented:

    • Security: Security headers were added to enhance protection. Secondary tests were conducted using WordPress plugins to ensure no SSL, security, SEO, or accessibility issues were overlooked.

    • SEO: A site map and schema metadata were included to improve search engine visibility. Text, image alt text, headings, and SEO titles and descriptions were optimized to rank on Google for important terms identified in interviews: Dubuque, Iowa, Landscaping, Lawn Care, Snow Removal, Mowing, Shoveling, and Ryan’s Outdoor Services.

    • Performance: CSS and JavaScript were minified, and page response times were reduced through image and file optimization. Performance checks were conducted using Google PageSpeed Insights.

      These efforts collectively enhanced the website’s SEO, security, and performance. You can see the results of these improvements in the next section.

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    Analytics

    The Google Analytics data revealed that after only two weeks of the website being live, traffic was generated both from social media referrals and organic searches. Among the top 10 organic Google search queries, many combinations of terms such as “Landscaping,” “Lawn Care,” “Lawn Mowing,” “Dubuque,” and “Ryan’s Outdoor Services” ranked in the top five average positions. Additionally, further pages showed top 10 ranks for combinations including “snow” and “snow removal.”

    To further elevate these rankings, creating individual pages for each of the main services is recommended. The organic Google search click-through rate (CTR) of 10.79% and an engagement rate of 88%, with most users coming from the target city, demonstrate successful SEO efforts in the first two weeks. Continued analysis will be necessary to maintain and improve these results over time.

    Additionally, the contact form on the website has successfully generated eight new service requests within the first weeks of being live. This indicates that people are not only finding the website but are also following the designed user flow, resulting in an expanded customer base. This early success shows the website’s effectiveness in converting visitors into potential clients.

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    The Next Steps

    • Create Individual Service Pages: Develop dedicated web pages for each main service (e.g., landscaping, lawn care, snow removal) to boost SEO and provide more detailed information for users.
    • Officially Release Payment Page: Launch and test the payment page to ensure a smooth and secure transaction process for customers.

    • Develop FAQ Section: Create an FAQ page based on common questions received through the contact form and input from stakeholders to provide quick and accessible answers.

    • Monitor SEO Performance: Continuously track and analyze SEO metrics to identify opportunities for further optimization and maintain high search engine rankings.

    • Analyze User Behavior: Use analytics to understand user interactions and improve the website’s usability and engagement rates.

    • Gather Feedback: Collect feedback from users and stakeholders to identify any areas for improvement and ensure the website meets their needs effectively.

    • Improve Accessibility: Regularly review and update accessibility features to ensure compliance with WCAG guidelines and provide an inclusive experience for all users.

  • Linder Used Equipment Case Study

    Linder Used Equipment Case Study

    Home / Archive by category “Case Study”

    Used Equipment Case Study

    Linder Used Equipment Case Study

    Linder Used Equipment Case Study

    One of our customers approached us about creating something to send out to their sales team and customers on a regular basis to inform them about what used equipment they have for sale. This case study is my response to this request.

    The process

    The time frame for this project was one week to create a mockup of a potential solution. The process below prioritized finding a usable, effective solution in that time frame. Further testing, development, and analyses are tentatively planned for after the client approves the project moving ahead.

    1. Analyze the problem
    2. Analyze the current solution
    3. Create the problem statement
    4. Determine the goals
    5. Create
    6. Quick informal testing
    7. Modify

    The Problem

    A meeting with the stakeholders gave us these important insights:

    1. They want their customers to know they have a constantly changing used equipment inventory.
    2. They want their sales team to consider their used equipment inventory when talking to customers.
    3. They want their sales team up to date on the current used equipment listings.
    4. They want customers to engage with products on their website.
    5. They want an end product that they can send customers multiple ways.
    6. Their website has a continuously updated used equipment area, but few people use it.
    7. They want to send the message to customers and their sales team that they are starting to take used equipment more seriously.
    8. They want to encourage their sales team to take better images and write better descriptions of the used equipment.

    The Before

    The customer has a website (that we do not manage) that is currently used as their used equipment listings. It is formatted in a typical e-commerce format with filters and a grid of products, each including a preview of the image, the equipment name, price, and contact information. Customers will land on these pages through email and social media ads or an organic search, but people only check them occasionally, and pushing out more ads would annoy customers.

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    The customer also has a magazine featuring a used equipment page. They create the pages themselves and can be seen here:

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    These are sent out four times a year and are placed at the back of the magazine, making it so most people do not reach or look over the page, based on analytics.

    The problem statement

    Primary problem statement

    How might we get sales team employees and construction equipment customers to review the used equipment listings regularly?

    Secondary problem statement

    How might we make used equipment a bigger priority for sales team employees?

    Secondary problem statement

    How might we get construction equipment customers onto the website?

    The Goals

    1. The final product encourages customers to click through to the website.
    2. The final product can be sent to customers as a link or embedded.
    3. The final product is easy for the sales team to look through, keep up with, and reference.
    4. The final product is interesting to look through and interact with, encouraging people to reopen it when updates are sent out.

    The Solution

    We created an online interactive magazine to host the final product. The first page includes links to the website if the viewer is looking for something outside the used equipment listings. It is formatted to resemble a magazine someone can flip through but uses UX design elements to create buttons and encourage interaction. This decision seeks to strike a balance between making the issue and the used equipment seem significant yet easy to digest. Additionally, this format encourages viewers to continue onto the website to see more information while serving as a quick reference for the sales team.

    The product was formatted to be distinct from a print magazine, as during the testing process, it became clear that the mental models people have of standard magazine components do not lend themselves to interaction. Details resembling a magazine made usability testers see the page as an ad and something they would ignore. When the shapes were changed to resemble buttons, website selections, and options, users were much more likely to engage and enjoy the experience of clicking through. A more website-like appearance also made users describe the product as a reference or tool instead of an ad or sales tactic.

    Brands and locations are listed inside the cover, and links to the company’s social media and website are included on every spread. These components are formatted as interactive boxes or page footers resembling website footers. This format provides the information that people may seek out from the issue without taking up extra space or presenting it as magazine-like.

     
    The final page is more magazine-like than the other pages, as it gives users a better understanding that they are at the end. To continue, users had to go back or click on something. In this case, the mental model of a magazine was used to signal that information successfully.
    A product page was added later to ensure consistency when a viewer clicks on a product. It includes extra information and more images, along with financing information. It encourages people to continue onto the website for more information and allows the viewer to preview the product without opening a new tab or redirecting to the website. The more cohesive and removed from other sales tactics the experience was, the more users reported that they were likely to return.

    The next steps

    • A/B Testing can be done on versions of the used equipment to check usability and advocate for the involvement of UX.
    • The visits and clicks should be analyzed to see if and how people interact with the page and if the goals set earlier are being achieved. Any change in sales and used equipment inquiries should also be examined.
    • Testing different ways of sending out the link should be done to find where and how people are most receptive (embedded in an email, link in an email, social media).
    • Consider hosting the content on tablets or other screens at sales locations and events. Then, customers can easily look through the contents while waiting on salespeople.

    The lessons

    1. You need to advocate for UX.
    2. What you want and what you need in a design might be two very different things.
    3. The problem statement needs to be determined and communicated before designing has begun.